Hun Kevin Lee

Professional Experience

Fireforge games - Mission Viejo, CA                                              April 2015- Present
-Art Director

  • Art directed a title in Unreal for PC/PS4/Xbox one
  • Created the art style and set the bar for the quality
  • Managing the team of artists, animators, and VFX artists

Fireforge games - Mission Viejo, CA                                              Febuary 2015- April 2015
-Lead Studio Artist

  • Leading the character team and managing outsourcing team.
  • Creating and setting the quality bar and incorporating the next-gen technology.
  • Managing tasks and setting up the pipeline for the project

Electronic Arts - Redwood City, CA                                              November 2012- January 2015
-Lead Character Artist

  • Character/environment modeling using Zbrush, 3D Max/Maya and photoshop.
  • Managing team of outsource character artists.
  • Creating and guiding character team’s art style

NCsoft -Mountain View, CA                                                                 June 2011- November 2012
-Senior 3D Character Artist

  • Creating the pipeline/style guide for our character team
  • Character/environment explore using Zbrush, 3D Max/Maya and photoshop.
  • Mentoring a junior character artist

Blizzard Entertainment -Irvine , CA                                      May 2005- March 2011
-3D Artist

  • Concepting creatures/weapons/armor sets/icons
  • Creating 3D arts in 3D Max and hand texturing in photoshop
  • Rigging created assets for animators

Obisidian Entertainment  - Costa Mesa, CA                                               Jan 2005- May 2005
-Intern 3D Artist

  • -3D Modeling and texturing in 3D Max, maya and photoshop


The Art Institute of California - Orange County
Bachelor of Science Degree in Media Arts and Animation, June 2004